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Not Guilty....By Reason of Insanity

10/5/2014

7 Comments

 
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If I didn't have pictures of Ryan at birth, entering the world in only his birthday suit, I might not believe that it was his exceedingly large cranium that caused me so much discomfort upon his arrival. If the proof wasn't in the photos, it would not have taken much convincing had the doctor said, "It's a boy.... and he's holding an Xbox controller!". It would have made perfect sense that it wasn't Ryan's large pumpkin shaped head that got hung up in the birth canal, but, rather the unmalleability of the Xbox Controller's plastic form that had caused me so much pain, since after all, Ryan was able to hold a video game controller long before he could hold crayons or scissors. 

Ryan loved electronic toys at a very early age. The sensory input of toys that beeped, lit up, and had cause and effect provided Ryan with more joy than any ball or Matchbox car every could. So, it was no surprise that video games would give Ryan unmitigated joy as well. Little did I know, that one day, that sensory buzz Ryan got from video games would supersede all things in life for him, except maybe donuts.

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The minute Ryan first held a Gameboy in his hand, Thomas the Tank Engine went hurtling over a cliff, doomed to spend his retirement years covered in a pile of dust next to the likes of Blues Clues and Tickle Me Elmo. Once Ryan found his way into the glorious land of Video Games, he did not leave a trail of bread crumbs for anyone to find him. Ryan was happy to be left alone with Sonic the Hedgehog, Mario and Luigi, and Kirby. Even without the trail of breadcrumbs, I could occasionally pick up the scent of stinky boy and hear the exact mimic of Mario's Italian accent coming from Ryan's room and I would try and lure Ryan out, but, leaving behind Ryan's "friends" only worked if there was a good episode of Spongebob On Demand.

I admit, Ryan spends way too much time in front of a screen. If I had to appear before a judge and jury and the judge asked, "Does your son spend countless hours playing video games?", I would respond, "Guilty Your Honor". "Do you allow your son to pick up the Comcast remote as soon as he puts down the XBox controller? Lowering my head in shame, I would quietly mumble, "Guilty, Your Honor." "Even though, as his mother, you are aware that too many video games, too much television and too much screen time may impact his socialization, yet you still allow it?" Now trying to hide under the defense table, I would whisper "Guilty, Your Honor", but, before the jury left the courtroom to deliberate I would jump up from under the table and shout, "Guilty, by reason of insanity".

Before I would begin proving my insanity plea, like any good mother defending her case, I would try to place the guilt elsewhere to take the heat off of me and totally throw big brother Kyle under the bus, in an attempt to absolve my guilt and save my own a**. "Well, Your Honor, my son Kyle had the video game first, so naturally, his brother wanted to have a video game too. No, I did not buy the games for Kyle or Ryan, that jolly old elf named Santa Claus did." Just like the insanity defense is hard to prove in a court of law, proving that a 5 year old boy and Santa Claus are culpable in my negligent video game allowances would be equally as difficult to prove to the judge and to myself.

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I know too much "screen time" is not good for Ryan, I know it's not helping him be more social, and I know as his mom, I need to do better, but, when video games is the one thing Ryan perseverates on, the one thing he talks about, the one thing he can relate to with other kids, the one and ONLY thing he has any interest in, it's HARD to pull him away. Not hard, like my family is starving and I don't know where our next meal is coming from hard, but, hard like, autism keeps his interests so limited and rigid, Ryan struggles to find joy in anything else and I shamefully admit to throwing in the towel. 

Since I know there is not a Judge in the land who would find Kyle or Santa guilty (have you seen Miracle on 34th Street?) of Ryan's video game obsession, I would absolutely plead the insanity defense to save my own sorry self. After all, defense attorneys try this defense when they believe their clients are "not responsible for his or her actions during a mental health episode." Uh, hello? 

Suffice it to say, that when I watched Ryan struggle to play, to have friends, to "fit in", when I saw the joy video games gave him and how playing these games made Ryan seem "like all the other kids", I may have had a "mental health episode". I may have had a moment of temporary insanity where at the time of the purchase of a Gameboy, Nintendo DS, Wii, Wii Plus, iPod Touch, etc, etc I was "briefly insane at the time the acts were committed", blinded by my craziness to have Ryan "be like everyone else".

Temporary insanity legitimately kicks in during one of my "I love him, I accept him, but, I really still want him to fit in occasionally" mental health episodes. And during one of these episodes, I may be "briefly insane", as I commit acts such as signing Ryan up for baseball, soccer, or buying him countless video games in an attempt to have him "be like all the other kids". 

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For a little boy who rarely played with toys in a typical manner, when Ryan picked up his first Game Boy and actually played it, not tossed it aside, not rolled his body on it, but played it the way it was suppose to be played, all I could think in that frenzied, crazed moment was, "He's playing something the way it's supposed to be played....like his brother....like our neighbors....like everyone else.". My temporary insanity lead Ryan down the video game path, my "mental healthy episode" caused me to believe that video games would help Ryan fit in, lead me to my insanity defense.

Perhaps it was temporary insanity that lead Ryan and me down the dark, and evil video game path, but, insanity plea or not, what I was most assuredly guilty of back in those early days, was trying too hard for so long to make Ryan "fit in" as I constantly compared him to other kids. And in my defense, although there was and still is too much "screen time", video games is the one connector, the one link between Ryan and friends. 

So if today, I had to appear in a court of law, after taking the oath and taking my seat in the witness stand, when the prosecutor asked, "Does your son play video games too much?", I would first ask if Apps on his iPod Touch count as "video games" before turning to the judge and telling him I would like to plead guilty, by reason of insanity. 

Because today, I am still guilty for allowing Ryan too much screen time. I am insane because it makes me crazy that I can't get Ryan to go outside, learn to ride a bike, play a board game or read a book. I lose my mind worrying about his love of all things electronic and his lack of desire to socialize in the "real world". I look temporarily insane when my head spins around and I scream, "turn off that blankety blank, blank, blank video game right now" then 2 hours later after Ryan moans he is bored and has eaten an entire bag of Goldfish Crackers out of sheer boredom, asks, "Can I play my game now?" and I sweetly kiss him on the head and say, "Sure, but not too long". Cra-a-zy.

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The famous Temple Grandin, who I had the pleasure to meet and hear speak this past spring, has a very strong opinion on video games and kids with an autism diagnosis. As I sat beaming listening to her wonderful insights on what living with autism has been like for her, my smile quickly faded as she turned to the topic of video games. 

When Temple adamantly insisted on getting "these kids off the video games and out of the basement" I was so relieved because Ryan doesn't have video games in the basement, the xBox, Wii, WiiU and his Nintendo DS are all in his bedroom. As I breathed a sigh of relief Denial, who was sitting next to me, and I happily gloated that surely Temple wasn't talking to us. I looked around the room and saw loads of other mothers, mothers who put their kids video game systems in the basement, hiding their eyes, cowering under chairs and pretending that Temple was talking to someone else, not them. 

As I listened to Temple describe her life, I realized that just like it is unfair for me to compare Ryan to other neurotypical kids, it is unfair for me to compare him to other kids with autism. It's true, like many kids with an ASD, Ryan needs more social time, and it's true that Ryan is obsessed with video games and has too much screen time, but, Ryan is still remarkably successful and happy. Yes, I need to work harder at increasing his interests outside of Minecraft and Mario Kart, but, I also need to stop going insane and feeling so guilty when I can't. 

With Temple's video game lecture still ringing in my ears, I smiled to myself as I watched a slew of mothers pulling out their phones, excusing themselves to the restroom and doing everything, but, plugging their ears, to drown out Temple's words that rang all too true in their hearts. I realized that day, that if my insanity plea sticks, there are going to be a boat load of other mothers in the medication line with me at the psychiatric facility whether Temple likes it or not.

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I would like to introduce this as Exhibit A into evidence.
7 Comments
P
10/6/2014 10:18:08 am

Another great read. I laugh. I think. I learn. thanks again for that.

Reply
Marian Shaw link
10/7/2014 08:48:36 am

What a wonderfully engaging writing style. If I may offer hope - a 3-dimensional, multisensory "game" called Makoto has been shown to be effective therapy for autistic children in as few as 30 two-minute games. (Washington University, St. Louis, Dr. Claudia Hilton)
The same things that your son enjoys about video games - the lights, sounds, action - are replicated in the Makoto Arena.
Makoto USA (est. 2002) learned of the potential benefits of the arena from Dr. Lucy Miller of the SPD Foundation/ STAR Center. With input from Dr. Miller, other therapists, doctors, teachers and trainers the Makoto Arena has grown to be a well-respected therapeutic modality.
If you've read this far - thank you. I would like to ask a favor. Chase bank is granting 20 companies $150,000 grants but the company needs to get 250 votes.
We would use the grant money to expand our programming capabilities and thus (hopefully) increase the impact our equipment has for neurological therapy (autism, PTSD,TBI, Parkinson's, Alzheimers). Would you please vote for us?
https://www.missionmainstreetgrants.com/business/detail/15085

With sincere thanks,
Marian Shaw
Makoto USA

Reply
Pallavi Joshi
10/12/2014 06:40:59 pm

That indeed was something that made me rethink about the small details. Being in the field as professionals we do tend to give parents guidlines for their children, forgetting the fact that there are certain things that a parents heart can see. And yes apps for children with ASD havr proven to be quite helpful but again in balance with the other skills. So for all balance each skill thus it will provide an overall development for the child. Thank you
Warm Regards to all,
Pallavi Joshi
Special needs educator, story teller.

Reply
kaswerteye7 link
6/29/2024 01:58:36 am

Your appreciation means a lot! It's like putting together a puzzle—finding the perfect word is like finding that missing piece that completes the picture of your writing. Keep practicing, and you'll definitely see progress!

Reply
Ye7 link
6/29/2024 02:03:31 am

You make it look easy, and I admire how you've organized it. I can tell you've put a lot of effort into this

Reply
kaswerte link
6/29/2024 02:50:45 am

What an amazing post!

Reply
YE7 link
6/29/2024 02:51:27 am

Your blog is very interesting. Keep posting!

Reply



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